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Game Strategy


About the Game Strategy category (1)
Introducing (unofficial) Halite single-player mode ( 2 3 ) (46)
Concrete info : achieving top 50 via ML (Policy Gradients) (12)
Neighbors of a Square (2)
So you've Improved the Random Bot. Now what? (19)
ML/AI Strategies to explore? ( 2 3 ) (44)
The Non-Aggression Pact! (10)
Tip for faster production (2)
Building a good ML Bot (7)
Total Values of enemy bots (3)
Deciding where to move your pieces (5)
Tips for climbing the ladder - spoiler free (5)
How your starting position impacts your bot's performance (3)
5GB .hlt files to train on (4)
Question About Overkill (5)
Early, Mid, and Late Game (4)
Perimeter Optimization during Expansion (2)
Any way to distinguish between enemy tiles and neutral tiles? (3)
Timing Out Frequently (5)
Distributed Evolutionary Algorithm (DEAP) starter (1)
Has anyone tried using ML to copy other's strategies? (13)
Do you use A* in your algorithm? (3)
The most static game ever (3)
Is it possible to add a default move for time out bot (6)
API about user ID (4)
What corner is pos 0,0 in? (3)